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Vydáno
25.10.2025
Země vývoje
Multiplayer
Ne
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Hyper-dimension Jump

A game created as a contender in the Ostravsky Game Jam 2025.

Theme

- "Přes hranice", Over the border/edge

Team behind it all:

Short While Games (we joined the Game Jam 5 minutes after 12 - on the 20th of October, hence the name)

- Adam El Saban - main and only programmer, most of the ideas behind this game came from him

- Richard Dluhoš - 3D artist

- Stanislav Janča - 3D artist

- Nela Březinová - 2D artist

- Mariana Bartečková - 2D artist

We're a team of mostly university students passionate about game development, some of us are repeating contenders from last year.

Main idea

- You're located in another reality (hence the player look - tornado instead of legs, no joints)

- You're trying to escape by completing all portal break runs (orb race thingies) - in addition to the previous point is how we understood the main theme

- PS2-like, simple, low poly graphics - compensates a bit for using Unreal Engine 5

Modes

Normal & Hyper - switch with the Tab key

Normal mode

- Basic moving purposes

Hyper mode

- Actual "game" part

Hyper mode controls:

- Moving mouse in the X axis -> Moves player in the corresponding direction in hyper mode similarly to a steering wheel in a car

- Spacebar - in entry zone -> Starts portal break run (can be held before entering)

- Left xor Right mouse button - in interaction zone (rotating rings) -> High speed rotation with player instead of wheel like normally

- Left and right mouse buttons - in interact point (glowing orb) -> Trigger interaction point impulse to player aka boost (not throw, keeps momentum + impulse) in the same direction

Our programmer is going to continue development of this game.

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