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Version: 1.4
Release date: 06.01.2015
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Major bugs:

- fixed game freezing bug in the beam reflection minigame in Warp 4
- last movie bonus will no longer start before finishing the story
- fixed achievement for 100% complete and hall of heroes dialog

Minor bugs:

- increases minimal username length when logging in Gamejolt.com
- fixed beam not changing direction
- fixed collision mask of a spider web in level 27
- fixed position of text and fire in credits
- corrected an image near a window in the last bonus
- fixed custom key binding to move down in last boss fight
- fixed position of bench in Darkness City
- fixed texts in 100% complete dialog

Enhancements:

- easier manipulation with mirrors in Warp 4
- window close button now functions as it should
- breakable walls are easier to distinguish

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Version: 1.3
Release date: 01.12.2014
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Critical bugs:

- fixed double block speed in Warp Level 3
- fixed malfunctioning gravity switch in Warp Level 3
- letter pickup sounds should no longer randomly crash the game
- fixed doors in level 22

Small bugs:

- fixed some texts in czech language
- corrected positions of some titles
- some objects and walls had incorrect position
- fixed red walls in level 6
- fixed GreenMan position (third boss)
- fixed opacity in Warp Level effect
- fixed spike reflections in level 30
- music can now be turned off in winter environment

Enhancements:

- outlines of invisible walls are more visible
- made fire a bit more apparent
- it is possible to get both the letter and the challenge in level 23
- improved invincibility cheat :)

Difficulty tweaks:

- slightly increased gravity in Warp Level 2

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Version: 1.2
Release date: 21.10.2014
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Critical bugs:

- sideways shooting in fullscreen fixed
- fixed repeated movie bonus announcement
- fixed broken pause menu in some levels
- Level 16 - fixed invisible doors
- sounds will no longer turn off automatically

Difficulty tweaks:

- longer length of time stop ability
- slowed down rifts and tweaked their collision masks
- spikes were slowed down by 10%
- slightly tweaked collision masks of spikes
- Level 6 - longer fire trap delay
- Level 9 - increased glow effect visibility when searching for energy
- spiders drop shots
- Level 15 - tweaked position of one wall
- less books in the intro minigame
- it is now easier to predict moving grass
- decreased gravity in second warp level
- Level 20 - board balance minigame is a bit less sudden
- added a couple checkpoints
- Level 10 - added button to deactivate spikes

Small bugs:

- Level 6 - added masks for icy walls
- Level 4 - removed a random black block
- fixed some graphical glitches
- fixed random bars after the intro video ends
- Level 14 - fixed getting stuck when teleporting through worlds
- zombies no longer get stuck after falling
- fixed getting stuck in a platform that goes down into water
- fixed positions of some texts
- fixed connections of worlds in the world map
- characters no longer 'jump' when reloading checkpoint
- buttons that appear after finishing a level react to keys
- improved collisions of zombies
- Level 6 - fixed a graphical glitch with pistons

Enhancements:

- tweaked volumes of some sounds and the music
- Level 5 - added more space for the stone
- Level 12 - added a way back after picking up the letter
- the logo can be skipped by clicking
- improved graphics in the asylum room
- slightly changed the game logo
- trees in the mountains react to wind
- characters and enemies should now render smoothly
- added water ripple effect when fishing out the stone
- Level 20 - it is no longer required to fill up shot inventory to get the ability

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Version: 1.1
Release date: 1.10.2014
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Critical bugs:

- removed double jump from second character (Green)
- fixed AI character killing itself in level 4
- added collisions of second character with piston platforms
- fixed cursor position in Warp Levels in fullscreen
- restart button resets the entire level now
- fixed flashing text in the epilogue
- fixed a bug which caused losing completed challenges when restarting the game
- world map now remembers last level played correctly
- fixed world switching when using second character

Minor bugs:

- fixed incorrect depth layer of a zombie and a door in the crypt level
- improved mouse controls when selecting language
- tweaked position of some texts
- fixed minor errors in the texts
- Level 14 - fixed ground level in both worlds
- Level 2 - added missing 'next dialogue' button
- Level 6 - fixed visible fire in the second world
- fixed fullscreen toggle button in settings
- replaying the intro now stops currently playing music
- fixed mising text at Statik boss

Enhancements:

- Level 8 - classic spikes were replaced by toggleable spikes
- Level 3 - stone should no longer fall outside the world in some places
- added transitions when restarting a level and selecting one in a map
- mouse and keyboard mouse controls in the world map should no longer clash

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Version: 1.0
Release date: 25.09.2014
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